Here is a small article about the Gamerz 02 exhibition:
First, Antonin Fournaud and Manuel Braun’s Patch&KO, a mod of Street Fight II introducing a control device where you must loose control to be able to play. The device is basically an hybrid between a bean game, a Pachniko and a marble machine using iron balls in a pin field making electric contacts. Each contact may be transformed in an action (like hit, jump, etc.). Here is a video showing it in action:
Damien Aspe built a real and colorful Tetris wall called From Russia with fun:
Guillaume Stagnaro presented a piece called XOX, two robots playing programmed to never loose and never win. In this situation, the only way to win is not to play.
Grégoire Lauvin presented Weith Contest, a multiplayer music game where the gameplay is based on weight. The heaviest measure plays the sample.
More information about the works presented here and the ones I didn’t mention here.
By: Benoit Espinola